We are excited to bring you an all new redesigned UI, library navigation, HTC Vive Cosmos support and more in this release. Keep reading to find out everything that's new.
We added official support for HTC’s latest headset. Let us know if you’re interested in using the Cosmos and we can help make sure it meets your needs.
This update represents a lot of under-the-covers work needed for future expansion and features. We’ve updated the underlying engine, fixed more bugs than ever, and streamlined the UI to make it faster and more consistent.
Our library has octupled in size over the last 3 years and it was time for a more robust method for navigating objects. You can read more about it here.
The new material color picker is more intuitive and requires fewer clicks when switching between swatches and unique colors.
Channel buttons now show a preview of what’s playing, making it easier to manage channels in both the global tab and a screen’s properties.
Locked objects now display a lock icon, instead of disabled handles, to make the object’s state more immediately obvious.
Headsets now light up when someone is talking, particularly helpful during VR sessions with more than two participants.