Much of what we release for Modus VR is focused on improving your client's customer experience. We know how vital their experience is to the success of your business. With the introduction of materials and improved color selection you will be able to dramatically increase the aesthetic of spaces you create in Modus VR. With some added materials you can greatly enhance your client's experience. Here's a before and after using a few of our new materials including the fiber optic ceiling, one of our wood selections, microfiber for the couch, a carpet pattern, polished concrete walls and painted brick.
The workflow of materials and changing colors is slightly different, but is now streamlined across all objects. Even art and movie posters have been modified to fit in to this new workflow. Keep reading to find out all that's new.
Simply put, there are two parts to this new workflow. Selecting materials and changing colors. On the left is the materials button. When pressed, you'll notice that objects vary in how many materials they support. Some will support many, some just a few, and some won't support any additional materials in which case the button will be grayed out. It's as easy as selecting a material thumbnail to apply it to your object.
*Note: Risers and trim do not yet support other materials
You'll also notice some materials have a color wheel in the bottom right of the thumbnail. The color wheel indicates that one or more colors of that material can be changed. In the example below, the Red Diamond Carpet has a primary and secondary color that can be changed. Materials without a color wheel (like Walnut below) will have no option to change color.
When you select a color to change you'll have the option to choose a unique color, switch to the swatch tab, or choose the default color for that material. When you switch to the swatch tab, Modus automatically assigns the first swatch to the selected object. You can mix and match unique colors and swatches in a way that fits your workflow best. In the example below the first color is using the first swatch (indicated by the 1) and the second a unique color.
Pro tip: Work with your organization to come up with your own convention for using swatches. For example, you might choose that flooring uses swatch 1, swatch 2 is reserved for trim, swatch 3 for walls, etc...
Final notes on color selection:
Seats support multiple types of leather, microfiber, and some seats even support two tone options. If a seat supports two tone, it can be toggled on in the properties tab of the menu.
Concrete walls, fiber optic ceilings, wood flooring and more. Some other wall, ceiling, and floor like objects also support materials. For example, partial wall, coffer, soffit, step, etc... support materials as well.
Remember that all objects have been modified to fit into the new materials and color selection workflow including objects like the bar, art, and movie posters. Check out your favorite objects to see what's changed.